PostgreSQL源码分析 备库查询冲突 - User was holding shared buffer pin for too long
背景
PostgreSQL 的基于流复制的物理备库是基于redo的物理块复制备库,允许开放只读的功能,但是需要注意,由于主库可能不断的产生redo,这些redo可能会与备库的QUERY产生冲突。
什么情况下query会堵塞、或与恢复冲突?
当以下操作产生的REDO被复制到备库,并且备库准备拿这些REDO来恢复时。
-
Access Exclusive locks taken on the primary server, including both explicit LOCK commands and various DDL actions, conflict with table accesses in standby queries.
主库的访问排它锁,与备库对应的锁产生冲突。
例如主库truncate a表, 备库查询a表。
这种情况的冲突面很窄。
-
Dropping a tablespace on the primary conflicts with standby queries using that tablespace for temporary work files.
主库删除表空间,备库使用这个表空间产生临时文件。 例如主库删除TBS,备库的一个大的查询需要写临时文件,并且这个临时文件是写到这个表空间的。
这种情况非常少见,也很容易规避,新建一个临时表空间不要删除即可。
-
Dropping a database on the primary conflicts with sessions connected to that database on the standby.
主库删除数据库,备库刚好连在这个数据库上。
这种情况也非常的少见。
-
Application of a vacuum cleanup record from WAL conflicts with standby transactions whose snapshots can still “see” any of the rows to be removed.
主库回收dead tuple的REDO,同事备库当前的query snapshot需要看到这些记录。
这种情况可以通过参数控制,恢复优先,或查询优先。 可以配置时间窗口。
而且这种冲突出现的概率也非常的小,除非用户在备库使用repeatable read,同时是非常大的事务。
而通常用户用的都是read committed.
-
Application of a vacuum cleanup record from WAL conflicts with queries accessing the target page on the standby, whether or not the data to be removed is visible.
同上,但是当query访问的页就是要清理垃圾的页时,也是有冲突的。
这是物理复制与逻辑复制唯一有差别的地方,但是对现实场景来说,这种情况出现的概率也不大。
案例
最近收到了一个冲突的例子,是这样的,在备库查询一些函数,导致了这样的报错。
< 2016-08-09 22:03:39.534 CST >STATEMENT: SELECTxxx('32980770','-1','0','0',20,100,10)
< 2016-08-09 22:03:39.534 CST >ERROR: canceling statement due to conflict with recovery
< 2016-08-09 22:03:39.534 CST >DETAIL: User was holding shared buffer pin for too long.
< 2016-08-09 22:03:39.534 CST >CONTEXT: PL/pgSQL function xxx(integer,bigint[],integer,integer) line 7 at RETURN QUERY
PL/pgSQL function xxx(integer,integer,bigint,bigint,integer,integer,integer) line 15 at RETURN QUERY
是什么原因造成的呢?
PostgreSQL 备库apply与query之间可能存在的冲突种类如下
src/include/storage/procsignal.h
/* Recovery conflict reasons */
PROCSIG_RECOVERY_CONFLICT_DATABASE,
PROCSIG_RECOVERY_CONFLICT_TABLESPACE,
PROCSIG_RECOVERY_CONFLICT_LOCK,
PROCSIG_RECOVERY_CONFLICT_SNAPSHOT,
PROCSIG_RECOVERY_CONFLICT_BUFFERPIN,
PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK,
例子的这个报错的冲突类型属于 PROCSIG_RECOVERY_CONFLICT_BUFFERPIN
它来自这个个函数
/*
* errdetail_recovery_conflict
*
* Add an errdetail() line showing conflict source.
*/
static int
errdetail_recovery_conflict(void)
{
switch (RecoveryConflictReason)
{
case PROCSIG_RECOVERY_CONFLICT_BUFFERPIN:
errdetail("User was holding shared buffer pin for too long.");
break;
备库apply redo时,产生的冲突,调用如下
源码
备库在apply redo时,如果遇到vacuum操作,则会触发以下。
而vacuum必须要拿到block的exclusive lock才能继续下去。
void
LockBufferForCleanup(Buffer buffer)
{
...
for (;;)
{
/* Try to acquire lock */
LockBuffer(buffer, BUFFER_LOCK_EXCLUSIVE);
LockBufHdr(bufHdr);
...
/* Wait to be signaled by UnpinBuffer() */
if (InHotStandby)
{
/* Publish the bufid that Startup process waits on */
SetStartupBufferPinWaitBufId(buffer - 1);
/* Set alarm and then wait to be signaled by UnpinBuffer() */
ResolveRecoveryConflictWithBufferPin();
/* Reset the published bufid */
SetStartupBufferPinWaitBufId(-1);
}
如果是standby,则判断是否超时,如果没有超时,vacuum redo会继续等待。
void
ResolveRecoveryConflictWithBufferPin(void)
{
TimestampTz ltime;
Assert(InHotStandby);
ltime = GetStandbyLimitTime();
if (ltime == 0)
{
/*
* We're willing to wait forever for conflicts, so set timeout for
* deadlock check only
*/
enable_timeout_after(STANDBY_DEADLOCK_TIMEOUT, DeadlockTimeout);
}
else if (GetCurrentTimestamp() >= ltime)
{
/*
* We're already behind, so clear a path as quickly as possible.
*/
SendRecoveryConflictWithBufferPin(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN);
}
冲突超时时间获取,超时则触发 SendRecoveryConflictWithBufferPin , 导致这个CASE的错误。
/*
* Determine the cutoff time at which we want to start canceling conflicting
* transactions. Returns zero (a time safely in the past) if we are willing
* to wait forever.
*/
static TimestampTz
GetStandbyLimitTime(void)
{
TimestampTz rtime;
bool fromStream;
/*
* The cutoff time is the last WAL data receipt time plus the appropriate
* delay variable. Delay of -1 means wait forever.
*/
GetXLogReceiptTime(&rtime, &fromStream);
if (fromStream)
{
if (max_standby_streaming_delay < 0)
return 0; /* wait forever */
return TimestampTzPlusMilliseconds(rtime, max_standby_streaming_delay);
}
else
{
if (max_standby_archive_delay < 0)
return 0; /* wait forever */
return TimestampTzPlusMilliseconds(rtime, max_standby_archive_delay);
}
}
如何避免或降低冲突
PostgreSQL提供了3种解决备库上查询与恢复冲突的办法
- 在主库配置vacuum_defer_cleanup_age来解决以上最后两种冲突。
vacuum_defer_cleanup_age = 0 # number of xacts by which cleanup is delayed
- 在备库配置recovery延迟来解决以上所有冲突,给备库的QUERY设置一个执行窗口
max_standby_archive_delay = 30s # max delay before canceling queries
# when reading WAL from archive;
# -1 allows indefinite delay
#
max_standby_streaming_delay = 30s # max delay before canceling queries
# when reading streaming WAL;
# -1 allows indefinite delay
-
在备库配置hot_standby_feedback,备库会将备库的xmin反馈给上游
从而主库知道备库还需要哪些记录,在cleanup dead tuple时,会考虑备库的情况,防止冲突。
feedback 协议如下
Hot Standby feedback message (F)
Byte1('h')
Identifies the message as a Hot Standby feedback message.
Int64
The client's system clock at the time of transmission, as microseconds since midnight on 2000-01-01.
Int32
The standby's current xmin. This may be 0, if the standby is sending notification that Hot Standby feedback will no longer be sent on this connection. Later non-zero messages may reinitiate the feedback mechanism.
Int32
The standby's current epoch.
参数如下
hot_standby_feedback = off # send info from standby to prevent query conflicts
#
wal_retrieve_retry_interval = 1s
-
通过pg_stat_database.conflicts可以了解冲突次数
-
通过pg_stat_database_conflicts 可以了解每种冲突类型的次数
-
源码
/* --------
* pgstat_report_recovery_conflict() -
*
* Tell the collector about a Hot Standby recovery conflict.
* --------
*/
void
pgstat_report_recovery_conflict(int reason)
{
PgStat_MsgRecoveryConflict msg;
if (pgStatSock == PGINVALID_SOCKET || !pgstat_track_counts)
return;
pgstat_setheader(&msg.m_hdr, PGSTAT_MTYPE_RECOVERYCONFLICT);
msg.m_databaseid = MyDatabaseId;
msg.m_reason = reason;
pgstat_send(&msg, sizeof(msg));
}
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